At ILP I worked on Stranger Things season 4. During the show I did a lot of tasks, mainly focusing on building environments and lighting, but I also did some modelling and look development for various assets. I mainly used Houdini and Substance Painter. You can view our breakdown below:
In the breakdown above I worked a lot on the sequence with airplane that later crashes, the establishing Russian prison shots and the final shot of the season, when the characters are standing on a flower filled hill while watching the chaos going on in the town below. The process was often to build and light the environment in Houdini and then render it with Arnold.